Modern Warfare 3 x Warzone 2.0 | Update 1.33 | 1.033 verfügbar

Call of Duty

by Ed Snow

Modern Warfare 3 x Warzone 2.0 | Update 1.33 | 1.033 verfügbar

Heute erscheint Update 1.33 | 1.033 für „Call of Duty: Modern Warfare 3 (Modern Warfare III) x Warzone 2.0“. Der Preload ist auf Playstation bereits verfügbar. Die Downloadgröße beträgt 2,498 GB auf Playstation 5 und dürfte auf anderen Systemen vermutlich ähnlich Groß ausfallen. Installierbar ist der Patch ab 18:00 Uhr deutscher Zeit.  Zu diesem Zeitpunkt dürfte der Download auch auf Xbox und PC freigeschaltet werden. Die vollständigen Patch Notes und eine Zusammenfassung der wichtigsten Änderungen des heutigen Updates findet ihr unterhalb.

Patch Notes – Update 1.033 | 1.33 | 15. November 2023

Mit dem heutigen Update werden Vorbereitungen für das True Legend Event getroffen und auch einige Anpassungen sowie Fehlerkorrekturen vorgenommen. Darunter Stabilitätsverbesserungen, Fixes für Fortschrittsfehler und einiges mehr. Zu den wichtigsten Anpassungen und Fixes zählen kleinere Änderungen der Waffenbalance für MCW, BAS-B, MTZ Interceptor, Renetti und TYR, eine Behebung des Problems, welches zu einer Verzögerung zwischen Slide und Taktik-Sprint führte. Außerdem wurde der Fehler mit der Mini Map behoben, der dazu führte, dass die Ebene, auf der sich ein Spieler befindet, nicht korrekt dargestellt wurde.  Das Punkte Limit für Team Deathmatch wurde darüber hinaus auf 100 Punkte erhöht.

Das Team von Sledgehammer Games hat außerdem direkt ein weiteres Update angekündigt, mit dem Anpassungen und Fixes vorgenommen werden. Aufgrund von nicht vorhersehbaren Fehlern war es nämlich leider nicht möglich, alle für heute geplanten Fehlerkorrekturen und Anpassungen vorzunehmen.

Vorschau auf das kommende Update:

Mit einem kommenden Update werden Movement-Anpassungen, Änderungen an der Waffenbalance im Multiplayer sowie weitere Stabiluätsverbesserungen und Gameplay Fixes für den Zombie Modus vorgenommen. Eine vollständige Übersicht aller bislang bekannten Fehler (z.T nun heute korrigiert) findet ihr in unserem separaten Beitrag in unserer Themenübersicht (hier klicken).

Die Vollständigen Patch Notes der Entwickler findet ihr unterhalb.

Patch Notes

 

GLOBAL

COD HQ

  • Players will no longer encounter a blank screen where MWIII tiles are expected.
  • Fixed an issue console Players where cross-launching from one game to another disbanded parties containing a split-screen Player.
  • Fixed an issue for PC Players which selective installs were not available to play after the installation was completed.
  • A fix has been implemented to solve several crashes that occurred during the application start-up sequence.

STABILITY & PERFORMANCE

  • PC Players with NVIDIA GeForce RTX 40 Series GPUs can now use DLSS 3 across all modes in Call of Duty Modern Warfare III. With DLSS NVIDIA Super Resolution and Frame Generation, DLSS 3 multiplies performance by up to 1.8X to enhance your PC experience.
  • Fixed a bug in which some console Players would encounter an error upon being invited to a Party.
  • Fixed a bug in which some console Players were pushed to the Main Menu after selecting certain items in the Battle Pass.
  • Resolved a bug in which some Players were kicked back to the MultiPlayer lobby after attempting to matchmake in any Playlist.
  • Addressed account-based issues that prevented offline play.

CAMPAIGN

STABILITY & PERFORMANCE

  • Resolved a crash that occurred for PC Players during the game’s restart sequence after an update.
  • Resolved a bug that resulted in Players receiving an error message when trying to launch Campaign.
  • Resolved an issue causing DEV ERROR 12510 after attempting to start the Operation 627 mission.
  • Fixed a bug that forced Players to skip cinematic cutscenes when a controller was disconnected.
  • Fixed multiple gameplay-related crashes in the Oligarch mission.
  • Resolved a crash that occurred after deploying a Cruise Missile in the Reactor mission.

GAMEPLAY

  • Completion rewards will now be properly awarded if the Player closes the application during the Credits sequence.
  • 141 Ready Achievement will now properly track the lowest difficulty used to complete a mission.
  • Fixed a bug in which the functionality of all the Ziplines and Ascenders in the map disappeared after canceling a climb animation.
  • Fixed a bug in which the Player could not interact with Equipment pickups while quick-drawing a Handgun.

MULTIPLAYER

UIX

  • Bug Fixes
    • Enemy Player elevation will now be properly displayed on the Minimap.
    • Fixed a bug in which Playlists would disappear from the Main Menu for some console Players.
    • Prompt to View Gamercard on the Scoreboard now functions as expected for console players.
    • Promoting a Player to Party Leader will no longer allow them to attempt to matchmake for locked Playlists.

PROGRESSION

  • Weapons
    • Addressed an issue that prevented Bolt Attachments from being unlocked at the expected Weapon Level for the KATT-AMR (Sniper Rifle).
  • Challenges
    • Introduced new requirements for the Priceless Camo challenge for the WSP Swarm (Submachine Gun).
      • Get 10 Operator Double Kills while in Tac-Stance.
    • Resolved issues that prevented several Challenges from tracking completion progress.
    • Corrected unlock challenge tracking conditions for BBQ (Operator).

MAPS

  • Terminal
    • Players can no longer plant at the A bombsite from an unintended location in Search and Destroy.
  • Popov Power
    • Players will no longer spawn in enemy territory in the Invasion mode.

MODES

  • Team Deathmatch
    • Increased match score limit from 75 to 100.
  • Ground War
    • Addressed an issue causing DEV ERROR 841 during normal gameplay.

Be on the lookout for an Experimental Playlist in the coming days, featuring enemy Player outlines! More details to come.

WEAPONS & ATTACHMENTS

  • MCW (Assault Rifle)
    • Increased hipfire control during sustained fire.
  • BAS-B (Battle Rifle)
    • Increased hipfire control during sustained fire.
    • Increased hipfire control during sustained fire.
  • MTZ Interceptor (Marksman Rifle)
    • Increased hipfire control during sustained fire.
  • Renetti (Handgun)
    • Increased hipfire control during sustained fire.
    • JAK Ferocity Carbine Kit (Conversion Kit)
      • Thermo-Optic X9 and SZ VORTEX-90 Optic Attachments can now be toggled as expected.
  • TYR (Handgun)
    • Increased hipfire control during sustained fire.
    • Odin’s Judgement (Trigger Action)
      • Decreased trigger response time to the intended 210ms duration.

COSMETICS

  • Gun Screen audio will now play as expected upon pressing the preview button.
  • Tracer Pack: Hellsing Operator Bundle
    • Fixed a bug in which Alucard was missing his handgun in the Operator preview.

ZOMBIES

GAMEPLAY

  • Addressed an issue that prevented missions in Act 2 from auto-queueing while in-game.

STABILITY

  • Fixed a crash encountered when Players navigated to the Store or Progression tab in the Launcher Menu while queuing.
  • Various stability and map fixes.

 

 



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