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Vigor: Neues Update mit Optimierungen, Bugfixes & Neuerungen steht zum Download bereit
Bohemia hat heute ein weiteres Update für die Game Preview Version von „Vigor“ ausgerollt. Dieses beinhaltet umfangreiche Anpassungen und Fehlerkorrekturen für das MMO Survival. Mit Version 0.6.30146 erwarten euch folgende Änderungen.
Übersetzung in Arbeit
Hinzugefügt / Geändert
- Added: ActionMachine – Action validity – Fire action
- Added: Optimization of Footstep component and all sounds
- Added: Button to equip screen for emptying backpack
- Added: Empty variant of dead body container
- Added: New sounds for movements in the deep water
- Added: Overlay and warning Message Box in case of unreachable Vigor servers when opening the wood box
- Changed: Working with Roman numerals in all shelter related UIs
- Changed: Different shoulder offsets in the crouch
- Changed: Made camera forward offset more direct
- Changed: Additional height for a stance change check, there are two cases the character can get stuck.
- Changed: a Non-hold version of icon added for instant interactions
- Changed: Enable joining to other player groups via Friends list
- Changed: Interaction dot performance optimized
Bugfixes
- Fixed: Loot of dead player properly change mesh and disable interaction if empty
- Fixed: Shelter Status analytics event being sent before player’s stash is loaded from the cloud
- Fixed: Removed redundant audio content from the sample
- Fixed: a Weird position of onboarding messages
- Fixed: Cases where the camera can clip in water
Fixed: Improper FOV initialization - Fixed: Character toggle prone/crouch not being triggered sometimes. This makes the character drown in some cases
- Fixed: Knife cooldown timer is consistent between regular and melee attack
- Fixed: Attacking without a weapon would cause the character to stop sprinting
- Fixed: Vaulting, climbing, or having a weapon make sure the player is not in ADS
- Fixed: ADS weapon transitions
- Fixed: Some actions possible in first person view
- Fixed: Knife „combat stance“ triggered by LT
- Fixed: Possibility to submerge your character
- Fixed: Game crashed when loading shelter after Encounter
- Fixed: The box doesn’t remain opened anymore if the player was killed during the looting.
- Fixed: Water splash and foam not visible in MP
- Fixed: Door makes a sound at map load
- Fixed: Jump/Land animations sounds not working
- Fixed: Run to Sprint blend omits one footstep sound
- Fixed: Prone to sprint animation played slow and freezes
- Fixed: Server crashes
- Fixed: World Map Onboarding Exclamation Mark
- Fixed: Melee weapons – wrong physical material when you stab someone because invisibility channel you’re hitting his clothes
- Fixed: Onboarding messages being shown in unintended UI’s or outside of the shelter builder
- Fixed: Wood Box Opening Sound Effect
- Fixed: Footprints appear even in Encounters
- Fixed: Typos corrected and also the rarity of some items fixed
- Fixed: Airdrop parachute sometimes did not collapse
- Fixed: „Black Screen“ issue should be gone now
Updated / Tweaked
- Updated: Missing notify keys in transition animations
- Updated: Jump voice grunt to be playing only sometimes, not on every land
Updated: Sound notify keys in healing consumables animations - Tweaked: Camera – Prone behavior
- Tweaked: Footstep component optimization and fixes
- Tweaked: Movement sounds optimization
- Tweaked: Resources mins and maxes in containers adjusted to increase the number of spawned loot nodes containing more common resources